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Texturing and Shading

Study texturing and shading using Adobe Photoshop, The Foundry's Mari, Autodesk Maya, and Allegorithmic's Substance Painter and Designer. These courses are recommended for students aiming to develop foundation 3D skills or more advanced skills in texturing characters, creatures, vehicles, and environments.

Foundational


Introduction to 3D with Maya

Introduction to 3D with Maya

Learn the technical basics of Autodesk Maya
Photoshop for Digital Production

Photoshop for Digital Production

Build an understanding of the principles of Adobe Photoshop

Intermediate


Hard Surface Modeling 1

Hard Surface Modeling 1

Learn object asset creation for game development
Texturing and Shading 1

Texturing and Shading 1

Design and map materials for modeling with Autodesk Maya's Hypershade

High Intermediate


Texturing and Shading for Games

Texturing and Shading for Games

Create physically-based materials for real-time applications
Texturing and Shading 2

Texturing and Shading 2

Create realistic texture maps on 3D surfaces
Texturing and Shading 3

Texturing and Shading 3

Learn the art of texturing and shading hard surface

Advanced


Lighting and Rendering 4

Lighting and Rendering 4

Create high quality images using production rendering techniques
Look Development

Look Development

Delve into the technical challenges of creating surfaces for look development
Texturing and Shading 4

Texturing and Shading 4

Use advanced software to texture and shade creatures and characters
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