
Look Development
Delve into the technical challenges of creating surfaces for look developmentThis course builds on the principles learned in multiple intermediate courses, such as Lighting and Rendering and Texturing and Shading. Students will learn the tools and techniques necessary for look development with Autodesk’s Maya, Chaos Group’s VRay, and The Foundry’s Nuke and Mari. In-class lectures cover developing the look of and polishing 3D renders in different areas of the production environment, including characters and environments. Topics include subsurface scattering for characters, translucent materials, human eyes, vegetation, and terrains, as well as the utilization of multi mattes to polish 3D renders. Student learning will benefit from demonstrations of creating atmosphere and mixing live action elements with cg effects. Homework assignments and a polished final project for critique and review round out this advanced course.
Class Length: 10 Weeks
Course Requirements
- Texturing and Shading 1
Software / Technique
- Autodesk Maya
- Adobe Photoshop
- The Foundry's Nuke
Course Sections — Spring Term 2025
Director at Spy Films
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