Anatomy of Games

This course explores the history and principles behind some of the most successful games ever produced. By delving into early games like dice and board games and then tracing the leap into electronic and video games, students learn the roles that gameplay, art, and design each play in the creation of a game. Lectures, weekly assignments and group projects round out the course experience. Students are expected to cover the costs of field trip parking and travel, estimated to be between $0 to $10.

Tuition: $1,257.00
Class Length: 10 Weeks
Software / Technique
  • None

Course Sections — Fall Term 2020

3D Generalist
Day
Tue
Time
9:00 AM - 12:00 PM PT
Dates
Oct 6, 2020