
Game Creation 1
Gain an in-depth understanding of the process of game creationThis course is designed to give students an introductory understanding of working with game content in the Unreal Engine 4 toolset. Through lectures and demonstrations, students will grasp the Unreal Engine 4 import pipeline, set up an interactive asset, build a short cinematic, and create simple material networks. Classes include a mixture of weekly in-engine demonstrations, discussions of asset creation methods, and in-class critique of homework and projects. Students will learn basic game production pipeline through homework assignments and work towards a final class project for review.
Tuition: $2,061.00
Class Length: 10 Weeks
Course Requirements
Software / Technique
Class Length: 10 Weeks
Course Requirements
- Introduction to 3D with Maya
- Texturing and Shading 2
Software / Technique
- Autodesk Maya
- Epic Games Unreal Engine
- Adobe Photoshop
- Allegorithmic Substance Painter
- Quixel Megascans
Registration for this course for Spring Term 2025 is currently closed.
Registration for Summer Term 2025, Session T courses will open Thursday, May 29th, 2025 at 12:00 AM PT.
Course Sections — Spring Term 2025
Eric Roin
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This class will be available to register during Open Registration.
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Course Sections — Spring Term 2025
Eric Roin
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This class will be available to register during Open Registration.
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