Visual Effects for Games 1

In this course, students will create visual effects by learning the fundamental concepts of real-time particle animation and material manipulation for implementation in a games medium. In addition to an awareness of the language and methods for proactive critiquing of real-time visual effects, students will become capable of generating an assortment of types of real-time effects. Classes include a mixture of weekly in-engine demonstrations and in-class critique of homework and projects. Students will create a series of homework assignments and a final project for review and critique.

Tuition: $2,061.00
Class Length: 10 Weeks
Course Requirements
  • Basic experience with Epic Games Unreal Engine 4
  • Dynamic Effects 1

Software / Technique
  • Autodesk Maya
  • Adobe Photoshop
  • Epic Games Unreal Engine 4
Registration for Summer Term 2021 is currently closed.
Registration for Fall Term 2021 courses will open Thursday, September 2nd, 2021 at 10:00 AM PT.

Course Sections — Summer Term 2021

Kevin Milmoe
 
Day
Tue
Time
7:00 PM - 10:00 PM PT
Dates
Jul 13, 2021
This class will be available to register during Open Registration.