In this course, students learn to create complex and believable 3D creatures in Pixologic’s ZBrush. Classes will focus on design, research, and creating appealing forms as they relate to inventing creatures for the entertainment industry. Real-world demonstrations, lectures, and critiques center on resolving pipeline and design issues that may occur during the creation process. Students will design, sculpt, and render high quality 3D creatures using Pixologic’s ZBrush throughout the term, culminating in a posed, high-quality creature concept model created from their imagination.
Creature Designer at The Aaron Sims Company
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