Character Animation 1

This course introduces students to 3D character animation using Autodesk Maya. The twelve principles of animation will be used to help students develop strong 3D character animation skills in Maya, while gaining exposure to animation rigs and powerful tools like the Graph Editor. Assignments such as executing a bouncing ball, walk and jump cycles, and an introduction to rigging will be taught. Production workflows and techniques are learned through lectures, demonstrations, and weekly at-home homework exercises. Students will cement core animation skills which build in complexity over the course of the class, culminating in a final project for critique and review.

Tuition: $2,061.00
Class Length: 10 Weeks
Course Requirements
  • Animation and Visual Effects

Software / Technique
  • Autodesk Maya
Registration for this course for Spring Term 2025 is currently closed.
Registration for Summer Term 2025, Session T courses will open Thursday, May 29th, 2025 at 12:00 AM PT.

Course Sections — Spring Term 2025

Linius Gunardi
 
Day
Sun
Time
9:00 AM - 12:00 PM PT
Dates
Apr 13, 2025
This class will be available to register during Open Registration.

Course Sections — Spring Term 2025

Linius Gunardi
 
Day
Sun
Time
12:30 PM - 3:30 PM PT
Dates
Apr 13, 2025
This class will be available to register during Open Registration.