Animation for Games

This course covers the processes and practices of creating character animation for games projects. Lectures provide a solid understanding of the role of animation in game development, as well as animation states, transitions and cycles, and their roles in animation production and game design. The technical and artistic processes of game animation, while adhering to requirements and limitations needed for implementation in a game engine, are critical elements of this course. Students will create a series of homework assignments and produce a game-ready animation set for review and critique.

Tuition: $2,061.00
Class Length: 10 Weeks
Course Requirements
  • Character Rigging Fundamentals

Software / Technique
  • Autodesk Maya
Registration for Summer Term 2021 is currently closed.
Registration for Fall Term 2021 courses will open Thursday, September 2nd, 2021 at 10:00 AM PT.

Course Sections — Summer Term 2021

Animator
Day
Tue
Time
7:00 PM - 10:00 PM PT
Dates
Jul 13, 2021
This class will be available to register during Open Registration.
Animator
Day
Wed
Time
1:00 PM - 4:00 PM PT
Dates
Jul 14, 2021
This class will be available to register during Open Registration.