
Stylized Character Creation
Create stylized characters for games and animationIn this course, students learn to translate 2D designs into appealing 3D characters using Pixologic’s ZBrush and Autodesk Maya. Design principles and 3D techniques are utilized to build professional-quality stylized characters for feature animation and games pipelines. Demonstrations, lectures, and critiques focus on the artistic and technical concerns of the character creation pipeline. Students will learn to build, sculpt, and pose their characters, creating a final clean render for critique which touches on all the features of stylized characterization by the end of the course.
Tuition: $2,061.00
Class Length: 10 Weeks
Course Requirements
Software / Technique
Class Length: 10 Weeks
Course Requirements
- Character Modeling and Sculpting
- Anatomy for Artists
- Previous experience in figurative studies
Software / Technique
- Autodesk Maya
- Pixologic ZBrush
- Keyshot
- Marmoset Toolbag
- xNormal
- Adobe Photoshop
Registration for this course for Spring Term 2025 is currently closed.
Registration for Summer Term 2025, Session T courses will open Thursday, May 29th, 2025 at 12:00 AM PT.
Course Sections — Spring Term 2025
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This class will be available to register during Open Registration.
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