Character Animation 2

This course covers the processes and techniques used to create believable and appealing bipedal body mechanics in animation. The exploration of topics such as walking, running, jumping, throwing, and heavy lifting will be utilized to create physically accurate motion for bipedal characters. Through in-class lectures, demos, and homework exercises, students will develop a better understanding of the subtleties of believable character animation and continue to refine efficient Autodesk Maya production animation workflows. Through the term, weekly exercises in walk and run cycles, crafting fluid animated movement, and timing and spacing will build upon each other, culminating in the creation of a complex action driven character animation mini reel in Maya.

Tuition: $2,061.00
Class Length: 10 Weeks
Course Requirements
  • Character Animation 1

Software / Technique
  • Autodesk Maya
Registration for Winter Term 2020 is currently closed.
Registration for Spring Term 2020 courses will open Thursday, February 27th, 2020 at 10:00 AM PT.

Course Sections — Spring Term 2020

Animation Director
9:00 AM - 12:00 PM PT
Apr 12, 2020
Registration for this class is closed.