
Hard Surface Modeling 1
Learn object asset creation for game developmentIn this course, students learn the fundamentals of creating 3D models with polygon geometry. Lectures delve into the various production techniques of asset creation through the exploration of polygonal modeling and the preparation of constructed models for texturing. The basic toolset in Autodesk Maya will be covered, and students will benefit from lectures about the technical and aesthetic issues that professional modelers face while modeling environments and man-made objects. Students will create weekly models throughout the term and the class will culminate in a final project consisting of building an intermediate to complex model like a vehicle, robot, or prop.
Tuition: $2,061.00
Class Length: 10 Weeks
Course Requirements
Software / Technique
Class Length: 10 Weeks
Course Requirements
- Introduction to 3D with Maya
Software / Technique
- Autodesk Maya
Course Sections — Spring Term 2025
Modeler/ Texture Artist at Walt Disney Animation Studios
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Course Sections — Spring Term 2025
Modeler/ Texture Artist at Walt Disney Animation Studios
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