
Visual Effects for Games 1
Design, create, and optimize visual effects for gamesIn this course, students will create visual effects by learning the fundamental concepts of real-time particle animation and material manipulation for implementation in a games medium. In addition to an awareness of the language and methods for proactive critiquing of real-time visual effects, students will become capable of generating an assortment of types of real-time effects. Classes include a mixture of weekly in-engine demonstrations and in-class critique of homework and projects. Students will create a series of homework assignments and a final project for review and critique.
Tuition: $2,061.00
Class Length: 10 Weeks
Course Requirements
Software / Technique
Class Length: 10 Weeks
Course Requirements
- Basic experience with Epic Games Unreal Engine 4
- Dynamic Effects 1
Software / Technique
- Autodesk Maya
- Adobe Photoshop
- Epic Games Unreal Engine
Registration for this course for Winter Term 2025 is currently closed.
Registration for Spring Term 2025, Session T courses will open Thursday, March 6th, 2025 at 12:00 AM PT.
Course Sections — Spring Term 2025
Brandon Zhao
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This class will be available to register during Open Registration.
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Course Sections — Winter Term 2025
Brandon Zhao
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This class will be available to register during Open Registration.
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