Digital Sculpting
Learn the technical basics of sculpting with Pixologic's ZBrushLearn the technical basics of digital sculpting. This class focuses on sculpting with Pixologic's ZBrush, along with its role in digital sculpting, 3D art, 3D printing, and illustration. Students will learn the interface, tools, and workflows to proficiently create digital models and sculptures using ZBrush and Maya. Tools such as ZSpheres, Dynamesh, powerful sculpting brushes, and more are used to show students how to apply artistic processes to create high quality 3D sculptures with confidence. Production workflows such as importing, exporting, and map generation are also covered to ensure students utilize the work created in ZBrush in other applications.
Tuition: $2,061.00
Class Length: 10 Weeks
Course Requirements
Software / Technique
Class Length: 10 Weeks
Course Requirements
- Hard Surface Modeling 1
Software / Technique
- Pixologic ZBrush
Registration for this course for Fall Term 2024 is currently closed.
Course Sections — Fall Term 2024
3D Digital Sculpting Instructor
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This class will be available to register during Open Registration.
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Course Sections — Fall Term 2024
3D Digital Sculpting Instructor
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This class will be available to register during Open Registration.
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