
Dynamic Effects 2
Learn to create fundamental dynamic effectsIn this course, students will build upon the foundations of particle simulation effects gained in Dynamic Effects 1. An array of associated techniques required to create a wide range of dynamic effects in live action plates will be taught in this course. Lectures, demonstrations, and homework assignments which reflect in-class learning provide students with the impetus to develop their own artistic styles. Systems like nParticles, nCloth, Bifrost, and instance-based dynamic solutions will be taught alongside real-world production tasks to create appealing visual effects shots which will be held to a standard of professional quality. Students will create and render multiple dynamic effects shots, culminating in a final presentation for critique and review.
Class Length: 10 Weeks
Course Requirements
- Dynamic Effects 1
Software / Technique
- Autodesk Maya
Course Sections — Spring Term 2025
CG Supervisor
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This class will be available to register during Open Registration.
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