Game Creation 1

This course is designed to give students an introductory understanding of working with game content in the Unreal Engine 4 toolset. Through lectures and demonstrations, students will grasp the Unreal Engine 4 import pipeline, set up an interactive asset, build a short cinematic, and create simple material networks. Classes include a mixture of weekly in-engine demonstrations, discussions of asset creation methods, and in-class critique of homework and projects. Students will learn basic game production pipeline through homework assignments and work towards a final class project for review.

Tuition: $2,061.00
Class Length: 10 Weeks
Course Requirements
  • Introduction to 3D with Maya
  • Texturing and Shading 2

Software / Technique
  • Autodesk Maya
  • Epic Games Unreal Engine
  • Adobe Photoshop
  • Allegorithmic Substance Painter
  • Quixel Megascans
Registration for this course for Spring Term 2025 is currently closed.
Registration for Summer Term 2025, Session T courses will open Thursday, May 29th, 2025 at 12:00 AM PT.

Course Sections — Spring Term 2025

Eric Roin
 
Day
Fri
Time
7:00 PM - 10:00 PM PT
Dates
Apr 11, 2025
This class will be available to register during Open Registration.

Course Sections — Spring Term 2025

Eric Roin
 
Day
Mon
Time
7:00 PM - 10:00 PM PT
Dates
Apr 7, 2025
This class will be available to register during Open Registration.