
Level Design
Explore the process of 2D and 3D level design for gamesThis course illustrates and exemplifies the role of a level designer on a game project as they carry out the task of defining and generating a playable space. Through weekly lectures, in-class practice, and homework assignments, students will examine the process of greyboxing and level layout, become familiar with the concepts of pathing and reveals, and recognize the importance of the use of modularity and elevation. Classes include a mixture of weekly in-engine demonstrations and in-class critique of homework and projects. Students will create a series of homework assignments and a final project for review and critique.
Tuition: $2,061.00
Class Length: 10 Weeks
Course Requirements
Software / Technique
Class Length: 10 Weeks
Course Requirements
- Game Creation 1
Software / Technique
- Autodesk Maya
- Epic Games Unreal Engine
Registration for this course for Spring Term 2025 is currently closed.
Registration for Summer Term 2025, Session T courses will open Thursday, May 29th, 2025 at 12:00 AM PT.
Course Sections — Spring Term 2025
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This class will be available to register during Open Registration.
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Course Sections — Spring Term 2025
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This class will be available to register during Open Registration.
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