Game Creation 4

This course expands on techniques from the previous Game Creation courses and explores intermediate and advanced techniques in visual scripting through Unreal Engine 4's Blueprint system. Classes are split between lectures on the logical underpinning of scripting techniques, live demonstrations of those techniques, and guided hands-on lab work where students can put their learning to practical use. Students will learn Blueprint scripting concepts to create mechanics and interactions through their homework assignments, which build towards a final class project.

Tuition: $2,061.00
Class Length: 10 Weeks
Course Requirements
  • Game Creation 3
  • Working knowledge of Autodesk Maya

Software / Technique
  • Epic Games Unreal Engine 4
  • Autodesk Maya
Registration for Winter Term 2020 is currently closed.
Registration for Spring Term 2020 courses will open Thursday, February 27th, 2020 at 10:00 AM PT.

Course Sections — Spring Term 2020

Brandon Popovich
7:00 PM - 10:00 PM PT
Apr 6, 2020
Registration for this class is closed.