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Modeling and Sculpting

Study polygonal modeling and digital sculpting using Autodesk Maya and Pixologic's ZBrush. These courses are recommended for students aiming to develop either foundation 3D skills or more advanced skills in creature and character sculpting and hard-surface modeling for vehicles, props, and sets.

Foundational


Digital Sculpting

Digital Sculpting

Learn the technical basics of sculpting with Pixologic ZBrush
Digital Sculpting

Digital Sculpting

Learn the technical basics of sculpting with Pixologic ZBrush
Introduction to 3D with Maya

Introduction to 3D with Maya

Learn the technical basics of Autodesk Maya
Introduction to 3D with Maya

Introduction to 3D with Maya

Learn the technical basics of Autodesk Maya

Intermediate


Creature Modeling and Sculpting

Creature Modeling and Sculpting

Learn to create believable 3D creatures
Creature Modeling and Sculpting

Creature Modeling and Sculpting

Learn to create believable 3D creatures
Hard Surface Modeling 1

Hard Surface Modeling 1

Learn the fundamentals of creating 3D models
Hard Surface Modeling 1

Hard Surface Modeling 1

Learn the fundamentals of creating 3D models
Gnomon

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