Digital Sculpting

This course introduces students to digital sculpting and its application in 3D art, 3D printing, and illustration. Students learn the interface, tools, and workflows used to proficiently create digital models and sculptures using Pixologic ZBrush and Autodesk Maya. Production processes such as importing, exporting, and map generation will be addressed to ensure models and textures can be utilized in other software.

Note: Online courses are only available to residents of California and those residing outside of the United States.

Tuition: $1,323.00
Class Length: 10 Weeks
Course Requirements
  • Hard Surface Modeling 1

Software / Technique
  • Pixologic ZBrush

Course Sections — Spring Term 2018

Texture Artist at Weta Digital
9:00 AM - 12:00 PM PT
April 15, 2018