Hard Surface Modeling 1Learn the fundamentals of creating 3D models
In this course, students learn the fundamentals of creating 3D models with polygon geometry. Lectures delve into the various production techniques of asset creation through the exploration of polygonal modeling and the preparation of constructed models for texturing. The basic toolset in Autodesk Maya will be covered, and students will benefit from lectures about the technical and aesthetic issues that professional modelers face while modeling environments and man-made objects. Students will create weekly models throughout the term and the class will culminate in a final project consisting of building an intermediate to complex model like a vehicle, robot, or prop.
Note: Online courses are only available to residents of California and those residing outside of the United States.
Class Length: 10 Weeks
- Introduction to 3D with Maya
Software / Technique
- Autodesk Maya
Course Sections — Winter Term 2024
Modeler/ Texture Artist at Walt Disney Animation Studios