This course is a continued exploration of the construction of non-organic hard surfaces. This addresses the modeling of assets that are complex in both form and detail such as vehicles and spacecraft or robotic aliens.
Lectures will focus on the use of polygonal modeling tools in the development of form and detail as well as covering the production specific issues pertaining to the poly count, surface quality and texture preparation.
Note: Online courses are only available to residents of California and those residing outside of the United States.
Modeler/ Texture Artist at Walt Disney Animation Studios
Registration for this class is closed.