Introduction to Digital Sculpting with ZBrush

Learn the technical basics of digital sculpting. This class focuses on sculpting with Maxon ZBrush, along with its role in digital sculpting, 3D art, 3D printing, and illustration. Students will learn the interface, tools, and workflows to proficiently create digital models and sculptures using ZBrush and Maya. Tools such as ZSpheres, Dynamesh, powerful sculpting brushes, and more are used to show students how to apply artistic processes to create high quality 3D sculptures with confidence. Production workflows such as importing, exporting, and map generation are also covered to ensure students utilize the work created in ZBrush in other applications.

Tuition: $1,650.00
Class Length: 10 Weeks
Course Requirements
  • Hard Surface Modeling 1

Software / Technique
  • Maxon ZBrush
Registration for this course for Spring Term 2026 is currently closed.
Registration for Summer Term 2026, Session T courses will open Thursday, May 28th, 2026 at 12:00 AM PT.

Course Sections — Spring Term 2026

Character Artist at Double Negative
Day
Sun
Time
9:00 AM - 12:00 PM PT
Dates
Apr 12, 2026
This class will be available to register during Open Registration.