Introduction to Unreal for Virtual Production

This course is designed to give students an introductory understanding of working with real-time rendering for virtual production in the Unreal Engine toolset. Through lectures and demonstrations, students will grasp the Unreal Engine import pipeline, create material networks, build a simple cinematic, and work with Unreal’s visual scripting system – Blueprint. Classes include a mixture of weekly in-engine demonstrations, discussions of asset creation methods, and in-class critique of homework and projects. Students will explore the basics of real-time rendering virtual production pipeline through homework assignments and work toward a final class project for review.

Tuition: $1,650.00
Class Length: 10 Weeks
Course Requirements
  • No course requirements

Software / Technique
  • Epic Games Unreal Engine
Registration for this course for Spring Term 2026 is currently closed.
Registration for Summer Term 2026, Session T courses will open Thursday, May 28th, 2026 at 12:00 AM PT.

Course Sections — Spring Term 2026

Eric Roin
 
Day
Sun
Time
7:30 PM - 10:30 PM PT
Dates
Apr 12, 2026
This class will be available to register during Open Registration.