
Creature Modeling and Sculpting
Learn to create believable 3D creaturesIn this course, students learn to create complex and believable 3D creatures in Pixologic’s ZBrush. Classes will focus on design, research, and creating appealing forms as they relate to inventing creatures for the entertainment industry. Real-world demonstrations, lectures, and critiques center on resolving pipeline and design issues that may occur during the creation process. Students will design, sculpt, and render high quality 3D creatures using Pixologic’s ZBrush throughout the term, culminating in a posed, high-quality creature concept model created from their imagination.
Tuition: $2,061.00
Class Length: 10 Weeks
Course Requirements
Software / Technique
Class Length: 10 Weeks
Course Requirements
- Character Modeling and Sculpting
- Animal Drawing
Software / Technique
- Autodesk Maya
- Pixologic ZBrush
Course Sections — Spring Term 2025
Creature Designer at The Aaron Sims Company
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