Game Design

This course focuses on the fundamental ideas and techniques that define compelling game design. Exercises, lectures, and demonstrations will instruct students in how to build the foundations of a vertical slice game project, including a treatment of mechanics, gameplay, and storytelling. Students will explore the creation of a game design document, playtest a paper prototype of their creation, and conceptualize controls for their game idea. Weekly assignments that tie into corresponding lectures will instruct students in how to create a final project.

Tuition: $1,257.00
Class Length: 10 Weeks
Course Requirements
  • Character Design
  • Environment Design

Software / Technique
  • Adobe Photoshop

Course Sections — Winter Term 2020

7:00 PM - 10:00 PM PT
Jan 8, 2020