
Texturing and Shading 1
Design and map materials for modeling with Autodesk Maya's HypershadeThis course builds on the techniques learned in Introduction to 3D with Maya. Through weekly lectures and out of class assignments, students develop textures and shaders using Autodesk Maya, Chaos Group’s VRay, and Adobe Photoshop.Lectures and demonstrations cover how to use Maya’s Hypershade, image-based file textures in 2D and 3D, texture painting in Adobe Photoshop, shading techniques with VRay Materials, and basic render setups to demonstrate how lighting affects materials. Students will be expected to create their own final projects using custom textures and shaders built from the techniques in class.
Tuition: $2,061.00
Class Length: 10 Weeks
Course Requirements
Software / Technique
Class Length: 10 Weeks
Course Requirements
- Introduction to 3D with Maya
- Photoshop for Digital Production
Software / Technique
- Autodesk Maya
- Adobe Photoshop
- Chaos Group V-Ray
Course Sections — Spring Term 2025
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Course Sections — Spring Term 2025
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