Game Creation 1

This course is designed to give students an introductory understanding of working with game content in the Unreal Engine 4 toolset. Through lectures and demonstrations, students will grasp the Unreal Engine 4 import pipeline, set up an interactive asset, build a short cinematic, and create simple material networks. Classes include a mixture of weekly in-engine demonstrations, discussions of asset creation methods, and in-class critique of homework and projects. Students will learn basic game production pipeline through homework assignments and work towards a final class project for review.

Tuition: $2,061.00
Class Length: 10 Weeks
Course Requirements
  • Introduction to 3D with Maya
  • Texturing and Shading 2

Software / Technique
  • Autodesk Maya
  • Epic Games Unreal Engine
  • Adobe Photoshop
  • Allegorithmic Substance Painter
  • Quixel Megascans
Registration for this course for Spring Term 2024 is currently closed.

Course Sections — Spring Term 2024

Freelance 3D Artist
Day
Wed
Time
9:00 AM - 12:00 PM PT
Dates
Apr 3, 2024
This class will be available to register during Open Registration.