Digital Sculpting

Learn the technical basics of digital sculpting. This class focuses on sculpting with Pixologic's ZBrush, along with its role in digital sculpting, 3D art, 3D printing, and illustration. Students will learn the interface, tools, and workflows to proficiently create digital models and sculptures using ZBrush and Maya. Tools such as ZSpheres, Dynamesh, powerful sculpting brushes, and more are used to show students how to apply artistic processes to create high quality 3D sculptures with confidence. Production workflows such as importing, exporting, and map generation are also covered to ensure students utilize the work created in ZBrush in other applications.

Tuition: $2,061.00
Class Length: 10 Weeks
Course Requirements
  • Hard Surface Modeling 1

Software / Technique
  • Pixologic ZBrush

Course Sections — Winter Term 2019

Concept Artist at The Aaron Sims Company
Day
Thu
Time
7:00 PM - 10:00 PM PT
Dates
January 10, 2019
This class is full
Louie Tucci
Digital Sculpting Instructor
Day
Tue
Time
7:00 PM - 10:00 PM PT
Dates
January 8, 2019
Modeler/ Texture Artist at Walt Disney Animation Studios
Day
Sun
Time
4:00 PM - 7:00 PM PT
Dates
January 13, 2019
This class is full